Sound designer and creative lead with over a decade of experience producing innovative, best in class content.
I've led audio teams for HBO, Ubisoft, Nickelodeon, Amazon, and Google that have delivered the most acclaimed products in their categories - bringing in awards such as the Cannes Lion Grand Prix, for best use of audio & technology.
My work has spanned an array of mediums such as film, games, conversational AI, robotics, electric vehicles, and VR, including having been a sound designer on the world's first Emmy winning VR experience, Henry.
I care about great storytelling, building talented teams, and creating smart tools and processes to solve complex design challenges.